Blackgate
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Guild Missions Guide: Bounty

3 posters

Go down

Guild Missions Guide: Bounty Empty Guild Missions Guide: Bounty

Post by Dragnix Pheodron Sat Jul 11, 2015 4:12 am

[You must be registered and logged in to see this link.]

GMs are always started with Bounty, location of bounty will generally relate to your team number, so please confirm with your team leader.
Note: All parties are going to the same bounty at this stage.
 When searching for the bounty, select the relevant channel in TS as there are guided travel lines indicating the path the bounty will take. It is VERY important that we ensure all members are on the correct map, do this by confirming with your team leader (or checking for RED tags with other officer’s names)
Spread out around the map and look for the bounty, ensuring you are going against the path it takes rather than with it.
Bounty will have a golden sheriff’s badge over their heads and (most) will have a talk (F) option, please DO NOT activate the bounty if you find it first (if possible), it is crucial that we all get a hit tag (a number appearing once an attack has landed) to receive credit.
As soon as Bounty has been found, ensure to ping the closest WP in guild chat and mention it on TS, your team leaders will ensure their entire party is available at bounty before the ready signal is given.
NOTE: It is CRUCIAL that you only attack once directed to do so by your team leader or GMs leader, in some instances the bounty is started immediately upon finding it, the team leaders will quickly relay information to their party and help them get to the bounty as quickly as possible meanwhile coordinating with other team leaders and the GMs leader.
If you find the Bounty and it has already been started by another guild, DO NOT approach, STAY BACK and wait for orders from your GM Leader! This will be taken VERY seriously and I will be speaking with people who do not follow instructions!
Below is an outlined breakdown of each bounty:
2-Mult - Timberline Falls
[You must be registered and logged in to see this image.]

Every 25% 2-Mult will stop; spread his arms and do a whirlwind attack that will throw many sparks out at far range. You need to kill the sparks and then interact with them to throw them back at 2-Mult to remove his Overlord buff that will otherwise make him immune to damage.


Ander "Wildman" Westward - Southsun Cove
[You must be registered and logged in to see this image.]

Ander can be found by looking for Veteran Karkas and standing near every vet for a short time to check if they make any weird noises or speech bubbles Ander will be trapped inside, attacking and killing the vet will release Ander and he can be activated.
Big Mayana - Sparkfly Fen
[You must be registered and logged in to see this image.]
Look for suspicious tree around Sparkfly, you need to interact with each individual tree to check if it is in there, unfortunately as soon as you find Big Mayana the bounty countdown begins. Please ensure that you do as little damage as possible until given the signal from team leaders to attack with full damage.
Big Mayana will swallow someone within a certain range so if possible attack at max range, if you are swallowed press the button with the boot symbol to get out.
Bookworm Bwikki - Lornar’s Pass
[You must be registered and logged in to see this image.]

Do not attack when Frost Aura is on him, he will apply a chill that will last for 20 seconds, during this time he will be immune to any damage.
 
 
Brekkabek - Harathi Hinterlands
[You must be registered and logged in to see this image.]

Occasionally he will only do the southern loop so always make sure there are people there checking South first.
Crusader Michiele - Sparkfly Fen
[You must be registered and logged in to see this image.]

Her general path is clockwise but occasionally she can path counter clockwise on the same path.

 

Deputy Brooke - Snowden Drifts
[You must be registered and logged in to see this image.]

Straight forward bounty follows a wide path.
Devious Tessa - Frostgorge Sound
[You must be registered and logged in to see this image.]

She has a pull ability, part of her route goes inside the dredge caverns, she goes counter clockwise
 

 Diplomat Tarban - Brisban Wildlands
[You must be registered and logged in to see this image.]

Full loop of the map takes 1hr 30, clockwise
Half baked Komali - Mount Maelstrom
[You must be registered and logged in to see this image.]

Has a fire shield that will make him very resistant to damage, will apply 1 stack of vulnerability to attackers EACH time he is attacked, avoid attacking while it is up.
 

Poobadoo - Kessex Hills
[You must be registered and logged in to see this image.]

Very short loop, also goes into the water.
Prisoner 1141 - Iron Marches
[You must be registered and logged in to see this image.]

This Bounty will run full speed and will not be paused by talking to him.
 

Shaman Arderus - Fireheart Rise
[You must be registered and logged in to see this image.]

Straight forward fight; carefully follow path.
Short-Fuse Felix - Diessa Plateau
[You must be registered and logged in to see this image.]

Straight forward fight; carefully follow path.
 

 Sotzz the Scallywag - Gendarran Fields
[You must be registered and logged in to see this image.]

Look for suspicious barrels at marked locations; check all barrels until he is found.
Sotzz is immune to damage until he is knocked out of the alcohol field he creates under his feet.
Tricksy Trekksa - Blazeridge Steppes
[You must be registered and logged in to see this image.]

Can follow two separate paths, will be disguised as either: Weird Wind Rider, Curious Cow, Mysterious Moa or a Peculiar Pig.
 

Trilla Midwell - Fields of Ruin
[You must be registered and logged in to see this image.]

Very short path, clockwise.
Yanonka the Rat-Wrangler - Fields of Ruin
[You must be registered and logged in to see this image.]

Look for suspicious rats found at locations marked on map (not are all marked however)
Many powerful pet rats and will shadow step to attackers use single target attacks on the boss and do not attack the rats as they will attack you when hit.










Last edited by Dragnix Pheodron on Wed Jul 22, 2015 3:02 am; edited 1 time in total
Dragnix Pheodron
Dragnix Pheodron
Level 50

Female
Guild : Army of Lightness (AoL)
Number of posts : 522
City : Melbourne, Australia
Occupation : Student
Registration date : 2014-06-08

Back to top Go down

Guild Missions Guide: Bounty Empty Re: Guild Missions Guide: Bounty

Post by seamonster Sat Jul 11, 2015 6:38 am

nicely done looks to be well thought out
seamonster
seamonster
Level 21

Male
Guild : AoL
Number of posts : 218
Registration date : 2010-01-28

Back to top Go down

Guild Missions Guide: Bounty Empty Re: Guild Missions Guide: Bounty

Post by The Beau Brothers Wed Jul 15, 2015 12:58 am

Love this!
The Beau Brothers
The Beau Brothers
Divine Light

Male
Guild : AOL
Number of posts : 2949
City : Morgan City, LA
Occupation : Student, Math Tutor
Hobbies : Gaming, Cooking, Bowling, Entertaining Friends
Registration date : 2007-09-19

Back to top Go down

Guild Missions Guide: Bounty Empty Re: Guild Missions Guide: Bounty

Post by Sponsored content


Sponsored content


Back to top Go down

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum